Where the name comes from
Hoplavox joins "hopla !", the cry of joy of our frog when a child gets it right, and "vox", the Latin word for voice. A playful jump, and a voice.
About
Hoplavox was born from a simple idea: before they can read, children already talk, count, sing and laugh. Their voice is the most natural way for them to play.
Hoplavox joins "hopla !", the cry of joy of our frog when a child gets it right, and "vox", the Latin word for voice. A playful jump, and a voice.
Help comes on its own, and the game always moves on.
No harsh sound, no failure screen, an encouraging frog.
The safest data is the data that never leaves the device.
Short games, no endless rewards, no notifications.
The frog is drawn and animated in code: it breathes, blinks, follows the action with its eyes, dances when the child wins, and its mouth moves in rhythm with its voice.
Every line of the frog was recorded in French and in English and checked by the speech engine. English words that are spelled like French ones were recorded inside an English sentence, so they always sound English.
The notes of the Do-Re-Mi door are synthesized at exact pitch, and the interface sounds are made without artificial intelligence.
Who makes Hoplavox
Georges Byona
Hoplavox is created by Georges Byona, through the LosingTek studio, which designs and builds the app from the first drawing of the frog to the last line of code.
Visit the studioParents, teachers, speech therapists, journalists: we read every message.